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Arthadan

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  1. Arthadan

    Some Equipment

    Atlantean sword updated! I l think the Broken sword shouldn't be very useful, so I'll leave as it is. Here you are another classic item: Edit: And the last one for today. A Priest robe, in case you need to disguise yourself to get into a temple (after punching some camels, that is).
  2. Arthadan

    Some Equipment

    Thanks! I'm thinking about increasing the weight of the Atlantean sword to 3. What do you think?
  3. Arthadan

    Some Equipment

    And one more.. I know skills are not supposed to be on items, but it's only fitting in this case.
  4. I felt this one was missing. I plan to do some more based on the films, such Conan's father sword. Stay tuned! Edit: All cards available in English and French in the Download section. https://the-overlord.com/index.php?/files/file/50-atlantean-sword-more/
  5. Congratulations to everybody involved! It's very cool to see such a good (and productive) relation between Monolith and the community. Crom smile grimly at you!
  6. I have read again Beyond tha Black River and this the complete list of scenarios for my adaptation: - Chapter I: The Revenge of Zogar Sag (already made) A young settler named Balthus will encounter Conan in the forest, hunting Picts. Accompanying the young man back to the Fort, They will find the body of a merchant ensorcelled by the Pictish wizard named Zogar Sag and the wicked swamp demon who killed him. - Chapter II: Death in the Forest (in development) The Fort Tuscelan Commander, Valannus, is a desperate man and asks Conan to slay Zogar Sag before he raises the Picts against the whole borderlands. Taking a hand picked team of scouts and Balthus, Conan sets off stealthily in canoes. But they are ambushed by picts! The Heroes must survive several waves of howling Pict warriors. - Chapter III: Escape from Gwawela Balthus and one of the Scouts are tied to stakes. The scout is sacrificed by Zogar Sag to one of his jungle creatures at the begining of the game and Balthus is about to meet a similar fate. Conan has to rescue him, and the two of them have to flee into the woods after exploring the hut of Zogar Sag to learn that he is using the magic of the cult of Jhebbal Sag. - Chapter IV: Hope for the hopeless The pair hurry to return to the Fort to warn them of the impending Pictish assault, but they are too late. The Picts already are all around the fort, and furious fighting is going on. The number of Picts ensures that eventually the fort will be overwhelmed and the defenders slaughtered. The only thing left to do is warn the settlers to flee while the Picts are busy with the fort - otherwise they will be slaughtered, too. They are joined by Slasher, a feral dog formerly owned by a settler who had been slain by the Picts. Balthus is sent on to warn settlers of the coming Pict raid, and Conan parts from him to warn a group of settler who had gone to gather salt. The swamp demon will face Conan while Balthus will make a heroic last stand, along with the brave dog Slasher to slow down the Picts warriors hungry for bloood and pillage, and buy time for the settlers families to arrive to a safe place. They all will use the Forest map by Franzi, save the "Escape from Gwawela". Maybe that way people will have more reasons to print it. More to follow soon...
  7. Well, it's not so difficult either. If you like to design your own scenarios one more map to play with is always good. I have discovered there was one Special Rule missing, it,s added now. The scenario is updated in the first post.
  8. Hey guys, have you seen the maps for the Conan RPG / Conan Boardgame cross-over? They look unfinished, but I'm pretty excited about the fort. Imagine a scenario will all those picts attacking it! You can take a look here: Link
  9. Here it is! We've played it 5 times, I think it works but I will love to have some feedback from another playtesting group.
  10. Hi, I've just noticed the description of the Counterattack (riposte in French) hasn't been corrected. It says: "When a character attacks this character with a Melee Attack, after the attack is resolved, this character may immediately attack that character with a free unarmed Melee Attack rolling instead of their normal dice." Now, a Unarmed Melee Attack means it attack power is reduced by 2 (Heroes Rulebook p. 9). But the French description of Counterattack says it's an attack "sans bonus d'arme", that is without using any weapon but also not having the attack power reduced by 2 since it's not *unarmed*. Am I wrong or the English game-aids need to be corrected?
  11. Hi, This is a great iniciative! I've found a bug testing the app. Here you are a short report, hoping it will help you to improve the program. Yselda had been found and it was turn 5 (I think) and the app hung in the Overlord turn. This was the situation:
  12. Playtesting in progress... I hope to have a version 1.0 out soon.
  13. Thanks Roolz! It would be great if you make it available to download once is printed and everything.
  14. Awesome news! There are truly fantastic scenarios being made here and it's pretty cool to have them compiled. Just one question, do you guys plan a English edition as well? Also, I haven't contributed much to the forum, but I'd gladly pay to get this. I'll stay tuned for more info..
  15. I've played the two first scenarios and they are great! Can't wait to play the 3rd one next weekend. Thanks! By the way, I've noticed some little things are missing in the English version: - 1st scenario: life points for the Giant Snake and the Outer Dark demon. - 2nd scenario: reinforcement point for the Overlord are missing in the map.
  16. Very cool idea, thanks for sharing!
  17. Hi guys! My French is not very good, as you can tell. So, I'll be discussing this scenario in English on the BoardGameGeeks forum. I promise I'll share it here as well once is polished and finished. Feel free to join in! This is the thread.
  18. Ceci est ma tentative d'adapter le premier chapitre de "Beyond the Black River". C'est une version "beta", je ne pouvais pas tester encore. Ce scénario utilise une nouvelle carte. Mon idée est d'utiliser une "battle mat" appropriée et dessiner des zones. Pour example: Terrain Mat Current version: 1.1 Beyond the Black River I v1.1.pdf
  19. J'ai commencé par "Beyond the Black River" et j'ai préparé le premier scénario. Je vais partager dans "Scénarios en test".
  20. Mon français est terrible, désolé! Here you are the rules in English. Hopefully, they'll be easier to understand -
  21. Je présente une règle optionnel pour utiliser les zones forestières à vos scénarios. Les opinions sont bienvenus! Forêt Les zones forestières sont soumises aux règles suivantes: Une forêt doit être formé au moins pour 4 zones à côté de l'autre. Mouvement: Il en coûte un point de mouvement supplémentaire pour se déplacer vers une zone boisée. Les personnages ayant la capacité de mouvement Immatériel ou Souplesse Féline ignorent cette pénalité. Ligne de vue: La ligne de vue d'une zone sans superficie forestière vers une zone boisée adjacente est considérée comme bloquée. En d'autres termes, vous ne pouvez pas tirer de l'extérieur de la forêt à un zone qui est en dedans. La ligne de vue d'une zone boisée vers une zone sans forêt adjacente n'est pas considéré comme bloquée. En d'autres termes, vous pouvez tirer de l'intérieur de la forêt à une zone dehors. La ligne de vue dans la forêt: Vous pouvez seulement dessiner une ligne de vue à partir d'une zone de forêt à une autre zone forestière adjacente. En d'autres termes, dans la forêt la ligne de vue est limitée à des zones adjacentes.
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